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Executive summary

Welcome to your weekly briefing on the metaverse and spatial computing. Here are your snippets to sound smarter in meetings this week:

  • Top story: Venice Film Festival had a few major stars this year (more below)

  • Other stories: HTC Vive Eagle smart glasses are now going global (more below)

Death Note: The Musical is nuts. Enough said.

Tom Ffiske, Editor of the Immersive Wire

Top story

Venice Film Festival starts this week with a whole bunch of immersive films. Here are a smattering below:

  • Galápagos: The Last Eden was directed by Anthony Geffen as an interactive Android XR wildlife documentary narrated by Margot Robbie and made with Google.

  • Bowie: Unseen | Unheard draws on Denis O'Regan's personal archive of over 800 rarely seen David Bowie photographs, built into an audio-visual installation.

  • Everest: The First Ascent recreates Edmund Hillary and Tenzing Norgay's 1953 summit of Mount Everest in a VR experience produced by Jean Dellac and Benjamin Auriche for Eclipso.

  • Finding Frida is a 41-minute VR documentary from director Hilde K. Kjøs exploring the rediscovered work of Norwegian textile artist and women's rights advocate Frida Hansen.

  • Ulrica marks Hongbo Cai's immersive debut, a 20-minute installation that projects footage from his own scuba diving expeditions into water orbs to tell a story of war and memory.

  • Empire at Sea is a 22-minute solarpunk AR drama from director Peter Flaherty using volumetric capture to let up to ten Apple Vision Pro wearers watch Orlando Jones, Beth Grant and other cast members appear as tabletop holograms.

This week’s stories

  • Atlantic Studios brought Galápagos: The Last Eden, an hour-long interactive Android XR wildlife documentary made with Google and narrated by Margot Robbie, to Venice Immersive.

  • Bigscreen permanently cut the price of its Beyond 2 PC VR headset to $959 and resumed production of the long-delayed Halo Mount strap, with most units shipping in October.

  • Pixelity opened applications for the first public hands-on preview of its Neon Genesis Evangelion VR and MR game, EVANGELION: Δ CROSS REFLECTIONS, with 80 attendees picked by lottery for a September 25 San Francisco event.

  • Steam Frame is set to get an official colour passthrough camera module from Valve's tracking vendor Arcturus Industries, adding dual 32-megapixel sensors and 5K stereo capture, according to a leaked product page.

  • Steam Link added wired USB-C streaming for Quest headsets in a public beta update, arriving days after Meta boosted Quest 3's refresh rate to 240Hz.

Immersive Wire’s Support

To support the running of the Immersive Wire, I have accepted assistance from Wispr Flow. This is an app I use nearly every day on WhatsApp as well as my personal computer because it's genuinely a very good way of getting thoughts on paper relatively quickly (the thoughts themselves might be dubious, but that’s neither here nor there).

I really recommend it as it has actually sped up my typing; so consider having a peek if you're interested as well:

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Nobody became a developer to write documentation. But the docs still need to get written — PRDs, README updates, architecture decisions, onboarding guides.

Wispr Flow lets you talk through it instead. Speak naturally about what the code does, how it works, and why you built it that way. Flow formats everything into clean, professional text you can paste into Notion, Confluence, or GitHub.

Used by engineering teams at OpenAI, Vercel, and Clay. 89% of messages sent with zero edits. Works system-wide on Mac, Windows, and iPhone.

Note: The Immersive Wire is run by Tom Ffiske, who also works at Accenture. The contents of the newsletter should not be regarded as Accenture’s views.

All spelling mistakes are deliberate, actually.