This website uses cookies

Read our Privacy policy and Terms of use for more information.

Executive summary

Welcome to your weekly briefing on the metaverse and spatial computing. Here are your snippets to sound smarter in meetings this week:

Thank you all for coming top the tenth anniversary of the Immersive Wire. Fun fact; you all went through more than one pizza per minute over 20 minutes. Blimey.

Tom Ffiske, Editor of the Immersive Wire

Top story

I tried the Space Explorers ISS Experience, and it is neat.

  • What is it? The experience runs for around 40 minutes and shows a variety of 360 videos showing what life is like on the ISS space station. People roam through a massive room where they can touch bubbles and see little insights, from how they wash their hair to how they learn how to go around the station.

  • Do you recommend it? If you are a space nut like me, then this is well worth coming to Camden for. It gives really nice little insights you wouldn't have thought about otherwise, and it really adds to the experience of what it is like in space. While the quality of the video is subpar compared to other experiences I've had in London, the actual experience of seeing the moon in a massive room is quite something.

This week’s stories

  • Activate has appointed Scott Shultz as Chief Technology Officer.

  • ChapsVision has been selected by the French State’s OTDH project to deploy its Argonos platform as a sovereign heterogeneous data processing system, winning both data preparation and modelling, security and visualisation.

  • FunkyMouse will add Steam VR support, new motorcycles, weather effects, and playable real-world motorcycle creators to its traffic-racing game LANESPLIT on 23 June.

  • Raven Resonance has previewed Raven Prism, a Linux-powered smart glasses platform with built-in AI and hands-free controls, ahead of its commercial launch later this year.

  • RP1 and the Metaverse Standards Forum have launched Sneeze, an open source metaverse browser engine designed to bring spatial computing capabilities to web browsers and support interoperable metaverse applications.

  • Snap has officially unveiled its new Specs AR glasses, including AI-assisted tools, spatial apps, and first-person AR interactions such as browsing, navigation, and shared “EyeConnect” experiences.

  • Varjo expanded its support for the Ukrainian Armed Forces by delivering an XR counter-UAS training simulator integrated with its XR-4 Series headset.

  • VITURE introduced Helix AI safety glasses built on NVIDIA’s XR AI solution, developed with Rana and Stanford Medicine, to support industrial, scientific and clinical workflows through real-time multimodal AI analysis of first-person video streams.

  • XR Sports Alliance has strengthened its capabilities by adding ActionStreamer, Antigravity, Creative Artists Agency, Freeride World Tour, HOVERAir, Manchester United, Pico, Rezzil, San Diego Wave FC, Specs Inc and Trigger XR as new members.

Note: The Immersive Wire is run by Tom Ffiske, who also works at Accenture. The contents of the newsletter should not be regarded as Accenture’s views.

All spelling mistakes are deliberate, actually.

Keep Reading