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Sony is cutting investment in VR, according to a report

The Immersive Wire - 24 June 2024 (Briefing)

Executive summary

Welcome to your weekly briefing on the metaverse and spatial computing. Here are your snippets to sound smarter in meetings this week:

The London event co-hosted with City, University of London and London & Partners went well! Now onto the Elden Ring DLC.

Tom Ffiske, Editor of the Immersive Wire

Analysis

Sony is cutting investment in VR, according to a report. 

  • Android Central found that only two first-party titles are currently being developed for the PlayStation VR2. The publication says that PlayStation is "making deep cuts to funding for VR games,"

  • If true, it may mean that Sony is aiming to move hardware units for PC with less support for its own VR titles. A PC adaptor is on its way on 7 August. 

  • Personally, I think they should make a VR version of Crash Bandicoot. Let’s see how many people survive when he spins at 100mph.

Other notable stories

Got any stories? Let me know at tom (at) immersivewire (dot) com.

  • ARuVR announced the launch of its Generative AI (GenAI) Suite.

  • Condense announced a partnership with the BBC.

  • eSentire discovered a malware campaign related to a fake Oculus app.

  • MIAT is running a materclass called "Immersive Storytelling, AI & Metaverse for XRtists."

  • Rendever announced a partnership with Lenovo and it’s ThinkReality VRX headset for seniors.

Note: The Immersive Wire is run by Tom Ffiske, who also works within Accenture’s metaverse group. The contents of the newsletter should not be regarded as Accenture’s views.