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Curated VR/AR news and analysis each week
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Main Story
Let's talk about PlayStation's plans with the PlayStation VR. Or at least, take what little info we can from their short blog post. The company announced that they are working on the '
' for the PS5, the focus is on making high-quality lenses with immersive controls. Details are as sparse as shopping for PS5s online, but we can make some inferences. For one, it means that some of their teams will be making VR games in the future, and possibly help other gaming companies transfer their content onto their platform. That's a huge investment, and the company would only do it if they felt that there is space to grow during the PS5's life cycle. It's also worth remembering Sony's narrow focus. Unlike competitors like Oculus and HTC, PlayStation is totally focused on its consumer VR business, not any (lucrative) enterprise applications. Eye tracking and collecting data on sight comes to mind as one example; the PSVR will likely not need it for their consumer games where cutting costs would be key for their business. Let's hope the move from PSVR to PSVR 2 is smoother than from PSP to PSP Vita. A part of me suspects that they dropped the news before the
, to cut speculation that the event would explore VR games. But in any case, we will wait for more drips of info to come much later in 2021, or more likely in 2022.




It's likely we won't see many details on the next PSVR in 2021. Photo credit: Sony.
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Top stories, with analysis
Want to contribute a new story? Send an email to tom (at) virtualperceptions (dot) com.Lynx* showed off its mixed reality headset, which looks pretty good!
The Lynx R-1 headset is expected to launch this year, priced at $1,500.
Passthrough AR is very cool. Magic Leap capitalised on it, and I like seeing other companies explore the concept too.
I'll always support more competitors in the space, but I wonder how easy it will be for developers to use. I look forward to trying it out.
*UK readers, I did a double-take too. Lynx is not just the name of the French start-up, but also the
that you may recognise. Other stories
AWE Nite Florence will explore digital fashion in an event coming soon.
Geenee launched their AR trends report.
Immerse and Make Real form a partnership to help 'enterprise organisations to access a library of virtual reality training content.'
Make Real and Keltbray form unique partnership JV to develop immersive training content for construction.
MarsVR is a VR platform to support the human exploration of Mars, now on Indiegogo.
nDreams announced that it has set aside $2m to co-fund and publish externally developed VR titles.
Oculus introduced multi-user accounts and app sharing.
ReSight will announce the winners of their AR competition, with insights, on Monday.
Samsung leaked their possible AR specs.
University of the Arts London is looking for feedback on immersive technologies to help support the creative, cultural and tourism sectors.
VRARA Global Summit is still looking for speakers.
VR Motion Learning signed an exclusive global TV distribution agreement with ESTV.
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That's all for this week! Want to have a chat, let me know about a news story, or talk business? Either reply to this email, or contact tom (at) virtualperceptions (dot) com. Have an excellent day!