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[Re-sent] I am back baby! (copy 79)
The Immersive Wire - 13 January 2021

By Tom Ffiske // 13 January 2021Been forwarded the newsletter? Consider signing up if you like what you see.My Instagram is now a graveyeard of attempted hobbies, from Warhammer to pig bao buns. Most of my posts are not related to VR/AR, but do follow me if you want a peek on what I am up to.
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The Main Story
Let's talk about Reality Check, the new book by Jeremy Dalton.
Half the time I read it in a bath, so the pages are as crinkled as a weathered potato. Whoops.
For those who don't know, there are a few VR/AR books that are comparable to
Reality Check
. Jaron Lanier's
provides a history of the subject, which contextualises how far we've come. Blake J. Harris'
focuses more on the history of Oculus and its relationship with Facebook. But the most comparable is Jeremy Balienson's
which provides a general overview of VR with some thoughts on the future.
provides an overview as well, with a comedic twang. Well, I try to anyway.
Among the corpus, Reality Check is a smooth and buttery read.
While veterans may not learn much, it provides a great launch point for businesses interested in the technology and how it can help them. The book isn't bogged down, surfing through arguments and peppering the text with strings of references to back up its points. The last part of the book is my favourite, tackling the misconceptions with a steady hand and a strong arugment.
One con is the high cost of the book
, so this should be a book bought by businesses who are curious about the industry and want an in-depth read on the topic. And as I mentioned, much of it might not be for veterans who have been around for a while. But for the rest,

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Analysis of the top stories
Got a news story? Let me know at tom (at) virtualperceptions (dot) com.
From smart glasses to funding calls,
a lot of news came from inside and outside of Consumer Electronics Show (CES).
I've compiled the top stories, with a little analysis at the end. For now, browse the bolded company names and click on what you fancy:
CREAL showed its first light-field VR/AR headset, and it looks wild.
Facebook's Spark AR now works in VR environments.
Games for Change is accepting speaker submissions and award nominations for the 2021 festival.
Goldsmiths has an open call for VR projects, which grants funding if they use a particular tool. (This ends soon, hence the relevancy).
Google explored streaming AR via Google Cloud.
IMVU launched VCOIN, a metaverse currency built on Etherium.
Lenovo unveiled the ThinkReality A3, smart glasses for enterprise companies.
Looking Glass Factory announced a new cloud-based service capable of transforming almost any 2D photo into a 3D holographic image.
Nolo VR announced an all-in-one VR headset.
SenseGlove debued their haptic feedback, well, gloves.
SideQuest is hosting a Fitness Week with several featured games.
StoryFutures Academy announced a funding call, looking for immersive prototypes.
TCL unveiled their Wearable Display, commercially available later this year.
ThirdEye announced the launch of its updated and patented suite of healthcare, government and field services software.
Vuzix announced their microLED smart glasses, which look slick.
BBC Studios, EE, Royal Botanic Gardens, Kew, Talesmith and Dimension Studios today announce The Green Planet 5G AR Consortium, led by the immersive content studio Factory 42.
So we have a lot of news on smart glasses
, but we don't know how good they are. The issue with a virtual CES is that people can't get their hands on them and have a go, which is a shame. Still, time will tell how good they are.

What is it with OHDs and green? Photo credit: Vuzix.
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That's all for this week! Want to have a chat, let me know about a news story, or talk business? Either reply to this email, or contact tom (at) virtualperceptions (dot) com. Have an excellent day!