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Municipality of Mirandola preserves legacy with VR
The Immersive Wire - 13 October 2025

Executive summary
Welcome to your weekly briefing on the metaverse and spatial computing. Here are your snippets to sound smarter in meetings this week:
This week’s stories: Metrohive Studio, in collaboration with the Municipality of Mirandola and supported by the Emilia-Romagna Region, has created Quasi 8 Secoli, a Meta Quest 3 VR experience launching in December that virtually reconstructs a historic building lost in the 2012 earthquakes to preserve local cultural heritage (more below)
Event: Meet up with other industry professionals on 30 October in London! Come along to socialise and have fun.
Morocco was fun, but I left it was a vibrant cold.
This week’s stories
AAA Game Studios has released the Playoff Edition update for Golf 5, adding new modes, upgraded visuals, and real-world courses to its physics-driven VR golf experience on Meta Quest, SteamVR, and Pico 4, launching on 11 November 2025.
Beem has pivoted from Spatial Calling into social media, launching a new platform integrating crypto features and immersive communication tools, now available in pre-launch access.
Fundamental XR has launched Fundamental Touch, a wireless haptics platform bringing high-fidelity tactile feedback to industries beyond healthcare, including robotics, automotive, and gaming, via a device-agnostic software solution.
Industrial Light & Magic and Lucasfilm have launched Star Wars: Beyond Victory – A Mixed Reality Playset, a $19.99 Meta Quest 3 exclusive blending VR storytelling, podracing, and mixed reality gameplay set during the Reign of the Empire, now available on Meta Quest.
Metrohive Studio, in collaboration with the Municipality of Mirandola and supported by the Emilia-Romagna Region, has created Quasi 8 Secoli, a Meta Quest 3 VR experience launching in December that virtually reconstructs a historic building lost in the 2012 earthquakes to preserve local cultural heritage.
Odders Lab has secured strategic investment from CaixaBank’s DayOne and Axon Partners Group to expand into AR and smart glasses, developing fitness and productivity applications following its success across major XR platforms like Meta Quest and PlayStation VR2.
Well-Link Tech has launched MULAN 2125, a sit-down XR series bringing long-form, cinematic storytelling to VR via Meta Quest, with Apple Vision Pro support coming soon and a nomination at the Venice International Film Festival.
XPANCEO has unveiled six smart contact lens prototypes at GITEX Global 2025, showcasing advances in AR vision, health monitoring, and wireless powering, including an Interactive Smart Contact Lens for AR Vision that delivers context-aware overlays based on users’ focus and real-time environmental data.
Note: The Immersive Wire is run by Tom Ffiske, who also works at Accenture. The contents of the newsletter should not be regarded as Accenture’s views.
All spelling mistakes are deliberate, actually.