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- Meta invested $50mn into the Meta Horizon Creator Fund
Meta invested $50mn into the Meta Horizon Creator Fund
The Immersive Wire - 24 February 2025

Executive summary
Welcome to your weekly briefing on the metaverse and spatial computing. Here are your snippets to sound smarter in meetings this week:
Top Story: Meta invested $50mn into the Meta Horizon Creator Fund.
Event: The Immersive Wire and City, University of London is hosting another networking event in London on 19 March. Come for the talks, stay for the chats and drinks!
Other stories: Schell Games and Innersloth announced Among Us 3D, a crossplay first-person experience for Steam PC players, and XRHealth acquired RealizedCare, expanding its AI-driven therapeutic XR platform with new digital health solutions for chronic pain and behavioral care (more below).
I made a terrarium with a plant called Steve. Steve is dying after just a month. My thumbs are as green as Barbie’s wardrobe.
Top story
Meta is investing $50mn into the Meta Horizon Creator Fund.
What is the fund for? It gives monetisation opportunities for creators, including bonuses, digital item sales, and competitions.
What else was launched? A new Meta Horizon Worlds desktop editor, featuring advanced creation tools, TypeScript support, custom model imports, and AI-powered features like sound and script generation.
What’s the significance? It’s less the money, and more the desktop experience. If it’s a way to make experiences via the browser, I can see a competitor to Roblox rise up.
Other stories
Cavrnus launched the Cavrnus Spatial Connector for Unreal Engine, now available on the Epic Games Fab Marketplace, enabling no-code multi-user collaboration for industrial applications.
Detective VR, which is what it says on the tin, is set to launch on 27 February.
Rob Morgan released Storytelling for Spatial Computing and Mixed Reality, the first dedicated manual on narrative design for MR, AR, and spatial computing.
Rock Paper Reality will host AI + XR: Building a Mixed Reality Game in 1 Week, a virtual event next Wednesday showcasing AI-driven XR development insights and featuring expert panelists.
Schell Games and Innersloth announced Among Us 3D, a crossplay first-person experience for Steam PC players.
Vision First Studio developed OsmoCare Vision for Robert Corrieri Technologies, an Apple Vision Pro app that provides hands-free, real-time 3D-guided maintenance for osmometers.
XRHealth acquired RealizedCare, expanding its AI-driven therapeutic XR platform with new digital health solutions for chronic pain and behavioral care.
Note: The Immersive Wire is run by Tom Ffiske, who also works at Accenture. The contents of the newsletter should not be regarded as Accenture’s views.