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Spatial computing may form a sub-set of the metaverse

The Immersive Wire - 19 June 2023 (Monday Briefing)

Executive summary

Welcome to your weekly briefing on the metaverse. Here are your snippets to sound smarter in meetings this week:

  • Headline: Should we talk about the metaverse or spatial computing? (Analysis in the link, with a chunk below).

  • Accelerator: The Impulse Programme, a European XR Accelerator, is open to calls.

  • Stat of the week: Cornell University found that the metaverse could lower the global surface temperature by up to… 0.02 degrees C… by the end of the century.

  • Other stories:

Ran 5K this week. Rewarded myself with some Doritos. I’ve begun a Sisyphean journey this summer.

Tom Ffiske, Editor of the Immersive Wire

Analysis

Should we talk about the metaverse, or spatial computing?

  • The long and short of it is that spatial computing is a sub-set of the metaverse. The qualities of a more immersive internet – from virtual objects to online communities – sit within the wider umbrella of what the metaverse is.

  • I can see spatial computing collapsing into a hardware category of the metaverse, as a gateway device into it. Apple will not be the only company providing spatial computing devices – if anything, Meta’s Quest devices could fit into the vision as well. At the heart of it is that it forms a logical component of the metaverse.

  • Think of it as a Venn diagram, where the metaverse comprises spatial computing within its heart.

Do you agree with the definition?

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Other notable stories

Got any stories? Let me know at tom (at) immersivewire (dot) com.

  • Aditya Birla Capital introduced OneVerse, a metaverse lounge for its customers.

  • Arvizio announced a new suite of features for their no-code AR Instructor solution.

  • Blood Centers of America and Abbott used VR to attract new blood donors on World Blood Donor Day.

  • Nokia and EY surveyed 800 business professionals, and found that the US, UK and Brazil lead in metaverse development (among other stats).

  • Perfect Corp. partnered with Warner Bros. Pictures to make an AR try-on experience around The Flash.

  • Puma launched Black Station 2, where shoppers can redeem NFTs for physical goods.

  • RP1 unveiled a demo where 100,000 people could be within a single experience.

  • Valkyrie Industries received investment from ASICS Ventures Corporation to accelerate growth and bring to market its EIR Armbands.

    • Disclaimer: I assisted Valkyrie with the announcement.

  • Valo Motion unveiled Short Circuit, which challenges up to four climbers to complete electrical circuits on a climbing wall. 

  • XRHealth announced that they were awarded a patent for closed-loop biofeedback for therapy in VR and AR.

Help corner

Need some assistance from other readers? Let me know at tom (at) immersivewire (dot) com.

  • PartySpace, a metaverse events platform, is seeking a strategic acquirer for its business, brand and technology. Run by Yurii Filipchuk, the browser-based product uniquely blends traditional video and 3D objects to create immersive experiences. If you are interested or want to have a conversation, send him a DM.

  • Metaverse Monday is another weekly newsletter that teaches you about the AR/VR industry by interviewing the founders, investors and developers building it. Join readers from Google, a16z and Nvidia - Check it out here.