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- Apple to prioritise smart glasses over lighter Vision Pro (Report)
Apple to prioritise smart glasses over lighter Vision Pro (Report)
The Immersive Wire - 6 October 2025

Executive summary
Welcome to your weekly briefing on the metaverse and spatial computing. Here are your snippets to sound smarter in meetings this week:
This week’s stories: Apple has paused development of a lighter Vision Pro to focus on smart glasses, with a non-display version expected in 2027 and a display-equipped model in accelerated development according to Bloomberg (more below)
Event: Meet up with other industry professionals on 30 October in London! Can you speak on the topic? Let me know at tom (at) immersivewire (dot) com.
Off to Morocco as you read this!
This week’s stories
Impact Inked and Insane Prey will launch RAGER, a rhythm-based VR brawler with music-driven combat, into Early Access on Meta Quest and Steam on 9 October.
1Spatial has signed a $1.7mn annually renewing Enterprise Agreement with the California Department of Transportation to consolidate licences and expand its role in Caltrans’ data governance strategy.
Schell Games has announced Project Freefall, a free-to-play multiplayer VR and PC skydiving tag game launching on 13 October with a demo available during Steam Next Fest.
Starlight Games will launch House of Golf VR, a mixed reality and VR mini-golf game transforming real-world spaces into custom courses, on 30 October for Meta Quest headsets.
UnitedXR 2025 will take place in Brussels from 8 to 10 December, merging AWE EU and Stereopsia Europe into a single XR conference featuring 150 speakers and hundreds of exhibitors across immersive tech fields.
Note: The Immersive Wire is run by Tom Ffiske, who also works at Accenture. The contents of the newsletter should not be regarded as Accenture’s views.
All spelling mistakes are deliberate, actually.