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Meta lays off employees in Reality Labs
The Immersive Wire - 28 April 2025

Executive summary
Welcome to your weekly briefing on the metaverse and spatial computing. Here are your snippets to sound smarter in meetings this week:
Top Story: Meta lays off employees in Reality Labs (analysis below)
London event: The Immersive Wire and City, University of London is hosting another event on 21 May, this time on education and XR. Come along!
Other stories: FINAL FURY hits Early Access on 8 May, while Varjo’s Teleport 2.0 enables automated 3D capture without specialised gear.
Went to my first stag do. Thankfully, it will not be my last one as well.
Top story
Meta lays off employees in Reality Labs
Who does it primarily affect? Oculus Studios and hardware teams, which includes those working on Supernatural VR. These whanges were made “to help us work more efficiently on what the future of fitness could be.”
What does it mean? It means Meta is readjusting itself for its future products, focusing on “future” mixed reality experiences.
Other stories
Activate is opening its first California location at San Francisco’s Stonestown Galleria, bringing its high-tech, immersive gaming experiences to the West Coast.
Halon Entertainment used LiDAR scanning to create a digital replica, AR display, and 3D printed replacements to preserve Ms. Blue, the iconic blue whale skeleton at the Seymour Marine Discovery Center.
InSight’s third edition in London will feature demos from Deborah Casswell (Nexus Studios), Luca Griotti (Techstar), and Orlando Mathias, followed by networking.
Kluge Interactive will launch FINAL FURY, a VR fighting game inspired by arcade classics, into Early Access on Meta Quest and Steam VR on 8 May.
Tula House has launched Plant Shop by Tula House, an immersive spatial commerce app using Apple’s Vision Pro to bring its boutique plant retail experience to digital platforms.
Varjo has launched Teleport 2.0, introducing a fully automated cloud pipeline that delivers photogrammetry-level 3D capture quality using any camera without manual workflows or specialised hardware.
Note: The Immersive Wire is run by Tom Ffiske, who also works at Accenture. The contents of the newsletter should not be regarded as Accenture’s views.