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Godot now supports more tools for Meta Quest development

The Immersive Wire - 26 August 2024 (Briefing)

Executive summary

Welcome to your weekly briefing on the metaverse and spatial computing. Here are your snippets to sound smarter in meetings this week:

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Tom Ffiske, Editor of the Immersive Wire

Top story

Godot now supports more tools for Meta Quest development.

  • Why is this important? Unity is a core platform in the XR space, while Godot is a side-platform that fewer people use. But with better tools and functionality, some developers may prefer the flexibility of its licensing model.

  • What are the updates? Composition layers, simulator support, and advanced passthrough are all examples.

Note: The Immersive Wire is run by Tom Ffiske, who also works within Accenture’s metaverse group. The contents of the newsletter should not be regarded as Accenture’s views.